The art looks really good and charming.I just started using bitsy so I didn't know about Pixsy and its conjoined use with Aseprite but now that I do, it'll be useful haha
Your minimalistic art style is so crisp and charming, and your music composition is excellent.
As someone who grew up playing Nes, SNES, and the Gameboy series of games, its amazing how much substance is packed into those games compared to the open world genre. Often I feel like we sacrifice a lot when we try to make a game fit into a 300+ hour duration.
I'll never forget when I was playing Pokemon Gold/Silver on the gameboy, the moment they reveal that you get to explore the Kanto region from the previous game: it was mind blowing. Of course they managed to pull it off because it was just towns with 3-4 houses, and yet, by leaving so much to your imagination, I still remember that world to be so big and filled with life!
Right! I haven't gotten to play that game yet, but I heard the impact the game made when it was revealed at the end that there is an extra 8 gyms. Its definitely on my bucket list along with Golden Sun and Sacred Stones
On another note, I remember how big the world felt in Diamond and Pearl, and being really shocked how small everything felt in comparison in Sword and Shield ( However I did find SW/SH's world building and the villains motivation refreshing).
Also Pokémon is notorious for some absolute fantastic post game content, its a shame nowadays that it's not in the base game.
that was great! I gotta say I get more enjoyment out of Bitsy games overall than I do out of huge games. I don't even like most huge big games, and even when I do LOVE them I would never say they're better than the hundred itch games I can play for the same length of time. It's not even close.
I like the last line of this, and I feel you on supposedly grand games with little actual substance. Also, I like that the game window here is so small. It feels apt!
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The art looks really good and charming.I just started using bitsy so I didn't know about Pixsy and its conjoined use with Aseprite but now that I do, it'll be useful haha
yes, pixsy is a blessing!
Your minimalistic art style is so crisp and charming, and your music composition is excellent.
As someone who grew up playing Nes, SNES, and the Gameboy series of games, its amazing how much substance is packed into those games compared to the open world genre. Often I feel like we sacrifice a lot when we try to make a game fit into a 300+ hour duration.
Thank youuu <3 !
I'll never forget when I was playing Pokemon Gold/Silver on the gameboy, the moment they reveal that you get to explore the Kanto region from the previous game: it was mind blowing. Of course they managed to pull it off because it was just towns with 3-4 houses, and yet, by leaving so much to your imagination, I still remember that world to be so big and filled with life!
Right! I haven't gotten to play that game yet, but I heard the impact the game made when it was revealed at the end that there is an extra 8 gyms. Its definitely on my bucket list along with Golden Sun and Sacred Stones
On another note, I remember how big the world felt in Diamond and Pearl, and being really shocked how small everything felt in comparison in Sword and Shield ( However I did find SW/SH's world building and the villains motivation refreshing).
Also Pokémon is notorious for some absolute fantastic post game content, its a shame nowadays that it's not in the base game.
that was great! I gotta say I get more enjoyment out of Bitsy games overall than I do out of huge games. I don't even like most huge big games, and even when I do LOVE them I would never say they're better than the hundred itch games I can play for the same length of time. It's not even close.
Thank you! Yes, I think the two types of games can coexist peacefully!
I like the last line of this, and I feel you on supposedly grand games with little actual substance. Also, I like that the game window here is so small. It feels apt!
Thanks! Nice to know I'm not alone lol