times
You are a record shop owner in a dystopic future plagued by natural disasters,
While discussing about music for a client you also discover that you can time travel by touching vinyl records.
Another Bitsy Jam visual novel made for https://itch.io/jam/bitsy-67-jazz
The idea for the story came from two particular composers, Darius Milhaud and Dave Brubeck, one european and one american, who had an interesting teacher-student relationship, one in which americans are trying to learn from the european masters while european composers already implemented in their music elements from american jazz of that time. This cultural encounter always fascinated me, and there are other example of it in the early 20th century, for instance Schoenberg/Gershwin or Schoenberg/Cage.
The other theme was an article I started to write on Medium but never finished, reflecting on the role of artists in relation to the time they're living: must art reflect the current (bad) situation to spread awareness or should it provide just pure entertainment or imagination detached from reality? I still don't have an answer to this question.
The game is still a visual novel (hint: press right to continue) similar to my previous game, and I've implemented the things I've learnt from that experience, there's a hint of an "examine" feature that I'd like to develop more in the future.
For the graphics I've used images generated by Stable Diffusion AI, ported to Bitsy thanks to the Pixsy hack https://ruin.itch.io/pixsy. Music was added with Bitsy Muse https://github.com/seleb/bitsy-hacks/blob/main/dist/bitsymuse.js
Music was made by me, you can listen to/download it here:
https://wanderingartist.bandcamp.com/album/music-for-videogames-unreleased-vol-2
Once again sorry if my english is not that good!
Status | Released |
Platforms | HTML5 |
Rating | Rated 4.5 out of 5 stars (2 total ratings) |
Author | Wandering Artist |
Genre | Visual Novel |
Made with | bitsy |
Tags | Bitsy, jazz, lofi |
Average session | A few minutes |
Languages | English |
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